Reward: Opening up the Road out of Haven, On the way to Greyleaf Zia passes a small part of the Mystral Woods. This also unlocks ability to create multiple spells for slot (up to 6), handy for different purpose spells. Dont get hit by beam here, goal is behind other side of beam but remember also hit the switch as you go past it (Mind that beam is going to clockvise direction since switch also lifts the block). Clear area from mobs and check locations for all four torches. Although English is your second language, you speak it better than I. After the bridge there comes a goblin camp. Along the path is similar spell puzzle waiting as at entrance, completing it opens new path to follow at central arena. Now there is light falling down into the cave. At arena, pick new rune: [right] from chest, this alters moves behaviour on actus to make clock vice circle if after move -rune, or shoot from right side if before move -rune, for next puzzle, place [right] after [move], stand on switch and take aim to shoot nice circling arc to torch. Issued Bonus valid for 14 days. When ready, shoot chains to east, pick key and exit. Needed Spells: Fireball She'll also offer you to sell you Scarabs, which will heal your health once fully. Mages of Mystralia: Adventure: Borealys Games Borealys Games Aug 24, 2017 . 18+. Restock on manapotions if needed and head to Greyleaf. Valve Corporation. Tomb of MageKings Reward: Time Rune, From the main entrance follow the road to the east and proceed north until you stand in front of a cracked big crystal. There is a door with a Celestial Puzzle to be solved. 4-He moves to another edge, shoots triple missiles now, easy to avoid while he is shooting missiles deal with skeletons that spawned. Inside you'll find a puzzle. Descriptions are work in progress. here, cut the chain with ranged spell that has detonation. Puzzle in Greyleaf. Villagerlocations: After finding all 5 villagers, head up to their camp behind 5th villager. -10 . (Now also is good time to step into teleporter to combat challenge, reward:[push] rune) North-east drain And you must overcome obstacles put in place by people who do not want you to succeed. Use the indicated client to activate key and download and play your game. At southside rests key and torch switch, drop down to pick key, hit switch and run again trough east going path. After Greyleaf is burned down talk to the beggar again. With dublicate, place weights on pressure plates to operate them(mind that dublicate wont last that long). Jeff is trapped on the left side. . North of haven exit: Teleportation Platform, Tomb of the Mage-Kings Puzzle Platform 1, Tomb of the Mage-Kings: Puzzle Platform 2, Greyleaf burning: Duct above the woodchoppers den, Greyleaf burning: Platform above the houses. You will face down giant, powerful creatures and navigate treacherous terrain. 1 -He stays on one edge and shoots missiles at you, block these with shield or move out of their path. Reward: Homing Rune, The celestial door above the platform where the big Sky Shard from the Lizard lies (reachable after defeating the Ice Lizard). Reward: Random Rune, On the way to Greayleaf after Zia passes the bridge and turns to the south (south of Forest Glade Puzzle), she can pass through the water with the Ice Bridge Spell. (This rune alters move on arctus to auto aim for nearest target, and with ego creates vacuum shield that pulls pickable objects into it.). Mages of Mystralia 11 . There's a small campsite with a second torch for the mechanism. There is also a puzzle with three torches to be solved. Reward: able to buy a Scarab. : Real route is on south side, cut chain here and follow stony road that appears. To move forward shoot torch here with arctus and wind stops momentary blowing. New thing here is opening of mage trials, a combat challenge where one fights trough 12 waves of monsters (with reward for each 4th wave defeated), st this point runearsenal is bit small and it might be difficult to beat it. To lower bridge, hit switch with immedi and clear goblins out. Puzzles are divided into environmental and constellation-like ones. Add: you also need to complete lava grotto to use broken portal stone (havent tested if its case in normal mode as well but on archmage for sure is, this behaviour was changed in some of updates from original "soon as obtain broken stone"). Talk to Rachel, she will tell Zia that her wares were stolen by the goblins and asks Zia for help. 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Missing wares: 4 bags. Largest danger is failling into lava here. Go back up and destroy the destruction stone. With cart slotted in, direct beam into crystal and get next door open, route forward is at east side. Follow the road up to the north, which is now available. To move forward shoot torch here with arctus and wind stops momentary blowing. Doesn't matter what she answers, he will run away again. Follow over the big bridge on the left side of the area. He asks her to light three campsites (BRAZIERS) in the mystral woods. To move here you need stone road(stone crio+move), after reaching main area, on opposite side of lava lake is seal puzzle with purple soulbead reward. These monsters will walk slowly towards you grab you if they touch you and are immune to damage if you look at them, key is to use two explosive barrels in gages, operates by switch on middle, alternatively you can use actus without runes to have "landmine" on their route. So, as you enter there is really bad news now, soldiers of Highlands are burning Greyleaf down. From the Woodchoppers Den go north. When you arrive to area, you may note man standing near signpost, if you have 300 soulbeads now do follow him and light up his campfire, as reward you can buy new wand (igni wand, increases dmg of fire spells, very useful for sky temple infact) for 300 soulbeads, I would suggest grind this soulbead amount now and pick new wand, since road will be blocked bit later temporary preventing access to this vendor (though you can return to get wand before next boss fight). Since the puzzles are getting harder depending on the level of difficulty chosen, they will not be described in detail here. Upcoming Indie Games to Get Hyped for in 2023, TOP 6 Upcoming Open-World Survival/Crafting Games for 2023, MGW: Video Game Guides, Cheats, Tips and Tricks. Makes target hit by spell receive effect tied to element of spell. Follow the road over the platforms to the farthest where a mineshaft is. Although not open world, the game takes place in the vast land of Mystralia, which feels quite Zelda-inspired. Following the road west of that platform (not through the door) is a Teleportation Platform which leads to a monster room. Finns rock in general, you rock specifically. There are two torches. This item will only be visible in searches to you, your friends, and admins. Proceed into the monster room and kill all monsters. Cross the bridge from the highlands in direction of the Sunken Quarry. Reward: Afterlife Elixir, When the Hall of Trials in Haven first opens it is possible to take the challenge of the mages. 200 spins credited instantly upon qualifying Deposit on pre-selected game(s). Behind it is a switch. Reward: Key to the north, Left to the goblin camp where the first ghost of the ghost quest is (above the graveyard) is a puzzle with three torches. Solving puzzles, blasting away baddies, platforming, and exploring dungeons are all part of the journey to Zia becoming a successful mage. Rune-Ception, Create a spell that uses all four elements, Silver. on next platform operate which pillar emits light with switch, goal is to get cart out of here (open door for it first though). Nothing much to do for now, just talk to mentor get direction and start heading to Haven, the path is straighforward route to your own spellbook. Follow the road up to the hill and defeat the big goblin. With these done, head to east, at end of road you will find [Gaea wand] which makes earth based spells hurt more. Sewaz, that might very well been changed since writing this guide some >4 years ago; thanks of noting, going to update it onto guide, Hello there! So, time to test out new spell: Noticed how camera showed explosive barrel on other side of crack?, use fireball to shoot it to get yourself bridge:) (remember also shoot barrel at boss arena, this reveals back exit of old mines, not much to do here now expect pick racthels first bag. 6-He now shoots 5 balls at once, time to use shield against em while avoiding skeletons Mages of Mystralia. Reward: Purple Soulbead. Noted the four torches at area? When using it the crystal is taken up above to Mystrala Woods. After defeating the bug-like creature advance left from the puzzle. On far left side is teleporter (there is 3 total: Haven, the Rise and Highlands) cost to use them after unlocking at least2 out of 3 is 10 soul beads per use. After combat is over, hit explosive barrel to open up path to next rotch switch needed to open path trough windy device. Destroy it and create a bridge to the platform behind. Go north through the graveyard and follow the road, go west twice. Complete the puzzle inside. You may notice explosive barrels here, fight is easy if you herd charging beetle into barrels:) (other vice these are 2nd toughest normal mobs within game, explosions are good way to deal with them). When you arrive to area, you may note man standing near signpost, if you have 300 soulbeads now do follow him and light up his campfire, as reward you can buy new wand (igni wand, increases dmg of fire spells, very useful for sky temple infact) for 300 soulbeads, I would suggest grind this soulbead amount now and pick new wand, since road will be blocked bit later temporary preventing access to this vendor (though you can return to get wand before next boss fight). Light them fast and the door right to the back one will open. Talkto blacksmith Tao to receive key. Past the door there is breakable door with explosive barrel nearby, within chest you find 25 soulbeads. Second ghost: When Greyleaf has burned down a door at the small graveyard is destroyed. (timer for 10min speed run achievement starts here) prepare yourself with strong spells, I suggest the Stormand the Rain. Does nothing alone but allows to extend connection slots of behavior. After Zia enters the second Bag is on the right side. All Focuses When directly linked with Mastery, a different elemental effect is applied based on the Rune used. After following the way farther it turns east and Zia finds herself in front of a detonation rock door, where there are three detonation barrels behind them.